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facial animation rimworld

Posted by 1 year ago. The Facial Stuff Mod aims to provide more visual individuality for your colonists. they're used to log you in. Or if anyone knows. Assets 2. Facial Stuff Mod Interference? That is for Android Mods. If you have a related Youtube channel, enter the URL. It seems like it shouldn’t but figured I’d ask folks before I accidentally ruined it for myself haha. Dress in RimWorld style. This item requires all of the following other items. Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab. No more unrealistic hair colors apart from the trend colors of 5501. [PL] Trying to find: Quarry 1.1, Result: False, OnLevelWasLoaded was found on ModInitializerComponent. Safe to use . This item will only be visible in searches to you, your friends, and admins. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. door animation fix. Download. The Counting Story - by Rolando Merino - An illustrated story with animation. Original upload 25 August 2018 3:31PM. r/RimWorld. DesignationCategoryDefFloors could not instantiate special designator from class . Discussion, screenshots, and links, get all your RimWorld content here! Clone with Git or checkout with SVN using the repository’s web address. Have fun! Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed, (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 355), [PrepareLanding] WorldLayerBehaviour Start, [HugsLib] initializing HeatMap, MapReroll, com.github.alandariva.moreplanning, DefensivePositions, PrepareLanding, [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode, [PrepareLanding] Preset folder is at: C:/Users//AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding, [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets, [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode. Please see the. https://senpaimarket.com/ check out the fan magazine here! We are not affiliated with LUDEON STUDIOS. 284,065. Cookies help us deliver our Services. GitHub Gist: instantly share code, notes, and snippets. Expressive Facial Animation -Male Edition-Endorsements. Awesome, good to know. 1.21. 10 newly defined skin colors instead of the vanilla 6, New eye shapes + various brows for the pawns. Rimworld output log published using HugsLib. This MOD is currently WIP. alpha1. Hi, I 'm not good at English, so I show some examples using patch codes. Unique DLs-- Total DLs-- Total views. You can always update your selection by clicking Cookie Preferences at the bottom of the page. Hair color mixing based on real life colors. Last updated 08 December 2019 1:57PM. It'd be better to go into B&C and delete the Facial Animation … For the preview. User account menu. Vanilla heads were redrawn and slightly modified. Alien Race Framework/Kurin mod compatibility, Too Busy? We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. just came to tell you that the revia will possible not work as the defname is wrong. Content added (as of v2.0.6 for A15) 97 new apparel. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. I love your mod and the potential it has, but with some mods that add the alien races the facial animations don't work! The Facial Stuff Mod aims to provide more visual individuality for your colonists. You need to, Alien Race Framework/Kurin mod compatibility. Download: Manual; 0 of 0 File information. New comments cannot be posted and votes cannot be cast. Receive a weekly update of the latest RimWorld Mods and Updates! Context: QRY_QuarriedGroundWallCupro/Terrain/QuarriedGroundFadeRough39970-5-2Filth_Dirt0falsetruetrue, Could not find a type named Quarry.Building_Quarry, Could not find a type named Quarry.PlaceWorker_Quarry, Could not find a type named Quarry.Building_MiniQuarry, Could not find a type named Quarry.Building_Platform, Could not find a type named Quarry.WorkGiver_MineQuarry. A randomizer chooses between the features mentioned below and creates a new individual appearance for each pawn. [RimHUD v1.6.7] Integrated with Interaction Bubbles. Press J to jump to the feed. Español - Latinoamérica (Spanish - Latin America), Too Busy? I'm dreaming that Ratkin has such a variety of expressions. Flying Clip Plugin. Archived. 1. It'd be better to go into B&C and delete the Facial Animation patch (usually found in a folder called "Patches"). Tag this mod Description; Files 2; Images 11; … Choose a tag to compare. Can also be used to configure the starting pawns, also available within Prepare Carefully. Idk maybe you should check the compatibility section on the mod page haha. For me it is a 'default' mod I always use, it does not interfere with other mods except ones that add new faces like all those anime face mods. By using our Services or clicking I agree, you agree to our use of cookies. As of last week they put out an experimental patch for alien races. Hello! You signed in with another tab or window. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool), at System.Reflection.Assembly.GetTypes () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0, at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in :0, => System.TypeLoadException: Could not resolve type with token 0100003d (from typeref, class/assembly RimWorld.IAssignableBuilding, Assembly-CSharp, Version=0.19.6792.31276, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=0.19.6792.31276, Culture=neutral, PublicKeyToken=null type:RimWorld.IAssignableBuilding member:(null) signature:, => System.TypeLoadException: Could not resolve type with token 0100003d (from typeref, class/assembly RimWorld.IAssignableBuilding, Assembly-CSharp, Version=0.19.6792.31276, Culture=neutral, PublicKeyToken=null), (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35), Extended Storage 3.5.0.27814 - Harmony patches successful, Could not find a type named Quarry.Designator_ReclaimSoil, Could not find a type named Quarry.JobDriver_MineQuarry, XML error: true doesn't correspond to any field in type TerrainDef. the patches are all the same, just replace "DRNTF_Race" with whatever race you want it to work for. Give me your code and I'll update to 1.1. Español - Latinoamérica (Spanish - Latin America). Hair gets grey at a certain age, but not everyone ages the same, Wrinkles for old colonists, visible by age (optional). Have you ever considered creating animations for other race mods? Training(Haplo.Miscellaneous.Training)[mv:1.2.1]: TrainingFacility(1.1.2), Relations Tab(fluffy.relationstab)[mv:2.6.71]: Fluffy_Relations(av:2.0.0,fv:2.6.71), Prepare Landing(neitsa.PrepareLanding)[ov:1.0.1][mv:1.0.1]: PrepareLanding(1.0.1), Won hair_women (won2.hair): (no assemblies), [SS]Lovely Hair Style(LingLuo.LovelyHairStyle): (no assemblies), [KV] Show Hair With Hats or Hide All Hats(showhair.kv.rw)[ov:1.2.0.4]: 0Harmony(av:2.0.2,fv:1.2.0.1), ShowHair(1.0.0), Xeva's Rimhair(Orion.XevaRimhair): (no assemblies), Rimsenal - Rimhair(rimsenal.hair): (no assemblies), [KV] Change Dresser(changedresser.kv.rw): 0Harmony(av:2.0.2,fv:1.2.0.1), ChangeDresser(1.0.0), MendingChangeDresserPatch(1.0.0), SaveStorageSettingsUtil(1.1.0.1), Prison Labor(avius.prisonlabor): PrisonLabor(0.10.7520.584), Quarry 1.0(TheHWhiteHCrayon320.QuarryH1V0): (no assemblies), ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents, AreaManager.AddStartingAreas: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.AddLaborAreaPatch.Postfix, BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix, BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState, Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_ExposeBillGroup.Postfix, BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: Everybody_Gets_One.MakeConfigFloatMenu_Patch.Transpiler, BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_RemoveBillFromUtility.Postfix, Bill_Production.CanUnpause: PRE: Everybody_Gets_One.CanUnpause_Patch.Prefix, Bill_Production.DoConfigInterface: TRANS: Everybody_Gets_One.DoConfigInterface_Patch.Transpiler, Bill_Production.ShouldDoNow: PRE: Everybody_Gets_One.ShouldDoNow_Patch.Prefix, Bill_Production.get_RepeatInfoText: PRE: Everybody_Gets_One.RepeatInfoText_Patch.Prefix, Blueprint.TryReplaceWithSolidThing: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_BlueprintsForPlayerFaction.Postfix, Building_Bed.GetGizmos: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_AssignPrisonersToBed.Transpiler, Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix, Caravan.AddPawn: PRE: [800]ChangeDresser.Patch_Caravan_AddPawn.Prefix, CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings, CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, CharacterCardUtility.DrawCharacterCard: TRANS: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, CompAssignableToPawn.get_AssigningCandidates: PRE: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_MakePrisonersCandidates.Prefix, CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix, DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow, DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, DefOfHelper.EnsureInitializedInCtor: PRE: Everybody_Gets_One.Mod.EnsureInitializedInCtorPrefix, Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, DesignatorManager.ProcessInputEvents: PRE: DubRoss.Harmony_ProcessInputEvents.Prefix, Dialog_BillConfig.DoWindowContents: TRANS: Everybody_Gets_One.Dialog_BillConfig_Patch.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_BillCheckbox.Transpiler, Dialog_DebugActionsMenu.DoListingItems: post: PrisonLabor.HarmonyPatches.DevTools.Postfix, Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+StoreOldName.Prefix, Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton, Dialog_Trade.Close: post: ChangeDresser.Patch_Window_PreClose.Postfix, EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons, FactionDialogMaker.FactionDialogFor: post: CallForIntel.FactionDialogMakerPatch.Postfix, FloatMenuMakerMap.AddHumanlikeOrders: PRE: PrisonLabor.HarmonyPatches.Triggers+AddHumanlikeOrders.Prefix post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, FoodUtility.BestFoodSourceOnMap: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.AddCustomFoodReservation.Transpiler, FoodUtility.IsFoodSourceOnMapSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.FoodUtility_IsFoodSourceOnMapSociallyProper.Transpiler, ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_ItemIsForbidden.Transpiler, Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix, Game.LoadGame: PRE: PrisonLabor.HarmonyPatches.Triggers+UpgradeSave.Prefix, GenRecipe.PostProcessProduct: post: VanillaBooksExpanded.Patch_PostProcessProduct.Postfix, GenSpawn.Spawn: TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler, GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState, HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.ReservedByPrisonerPatch.Transpiler, HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, HealthCardUtility.DrawHediffRow: PRE: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawHediffRow.HealthCardUtility_DrawHediffRow_DestructivePrefix, HealthCardUtility.DrawPawnHealthCard: TRANS: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawPawnHealthCard.HealthCardUtility_DrawPawnHealthCard_Transpiler, HealthCardUtility.VisibleHediffGroupsInOrder: post: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_VisibleHediffGroupsInOrder.HealthCardUtility_VisibleHediffGroupsInOrder_Postfix, ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix, ITab_Pawn_Health..ctor: post: PeteTimesSix.CompactHediffs.HarmonyPatches.ITab_Pawn_Health_Patches.ITab_Pawn_Health_Patches_ctor_Postifx, ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_ExtendVistorRect.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_PrisonerTab.Transpiler, ITab_Storage.FillTab: post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix, InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix, InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix, InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix, InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix, InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix, JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler, JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils2.Postfix, JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix, JobDriver_FoodDeliver.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Food.ReserveFoodForPrisonerAfterDropping.Postfix, JobDriver_Mine.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_JobDriver_Mine.Postfix, JobGiver_OptimizeApparel.TryGiveJob: PRE: ChangeDresser.Patch_JobGiver_OptimizeApparel.Prefix post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix, JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapingPrisoner.Transpiler, JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler, LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange, LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix, MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix, MainTabWindow_PawnTable.SetDirty: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_PawnTableSetDirtyFix.Prefix, Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Triggers+Patch_ShowNews.Postfix, Map.FinalizeLoading: TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler, Map.MapPostTick: PRE: PrisonLabor.HarmonyPatches.Triggers+InsiprationTracker.Prefix, MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook, MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator, MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix, MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubRoss.Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix, MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, MentalStateHandler.TryStartMentalState: PRE: PrisonLabor.HarmonyPatches.Patches_TreatmentTinkering.Patch_ReduceChanceForMentalBreak.Prefix, MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix, ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode, OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix, PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix, Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix, Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix, Pawn.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+SaveOldName.Postfix, PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapeTracker+Patch_ExposeData.Postfix, Pawn.GetGizmos: post: ChangeDresser.Patch_Pawn_GetGizmos.Postfix, Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, Pawn.SetFaction: PRE: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_ResetWorktableWhenRecruited.Prefix, Pawn.Tick: post: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapeTracker+Patch_Tick.Postfix, Pawn.TicksPerMove: TRANS: PrisonLabor.HarmonyPatches.Patches_Restraints.Patch_RestrainsPatch.Transpiler, PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.HarmonyPatches.Patches_WorkSettings.DisableAreaRestrictionsForPrisoners.Transpiler, PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.ChangeWorkTabPrisonerLabelColor.Prefix, PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt, PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: [600]ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, FacialAnimation.HarmonyPatches.TranspilerInsertAnimationHeadCode, Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix, Pawn_ApparelTracker.Notify_ApparelRemoved: post: DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix, Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch2.Postfix, Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix, Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix, Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+RestoreOldName.Prefix post: PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_DefaultInteractionMode.Postfix, Pawn_HealthTracker.PreApplyDamage: TRANS: PrisonLabor.HarmonyPatches.Triggers+Trigger_PreApplyDamage.Transpiler, Pawn_NeedsTracker.ShouldHaveNeed: TRANS: PrisonLabor.HarmonyPatches.Patches_Needs.Patch_NeedOnlyByPrisoners.Transpiler, Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_TimetableFix.Transpiler, Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patches_SaveCompatibility.Patch_JailorTypeSaveCompatibility.Transpiler, PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook, PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix, PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, QuestManager.Notify_PlantHarvested: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_PlantWork.Postfix, Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks, RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, ReservationManager.RespectsReservationsOf: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_RespectReservation.Postfix, Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings, SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix, ScenPart_CustomAnimal.ExposeData: post: MapReroll.Compat_PrepareCarefully.CustomAnimalExposeDataPostfix, ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_LoadVersion.Transpiler, ScribeMetaHeaderUtility.WriteMetaHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_WriteVersion.Transpiler, ScribeSaver.InitSaving: PRE: ChangeDresser.Patch_ScribeSaver_InitSaving.Prefix, SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate, SettlementAbandonUtility.Abandon: PRE: [800]ChangeDresser.Patch_SettlementAbandonUtility_Abandon.Prefix, SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_SocialPropernessFix.Transpiler, StaticConstructorOnStartupUtility.CallAll: post: DubRoss.HarmonyCallAll.Postfix, StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix, TerrainGrid.RemoveTopLayer: PRE: DubRoss.HarmonyPatches.RemoveTopLayer, TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer, TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer, TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState, Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix, Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix, Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix, Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler, Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix, ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix, Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix, TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix, UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix, WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_WorkDisable.Transpiler, WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.WorkDisablePatch2.Transpiler, WorkGiver_BuildRoof.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_RoofReservation.Postfix, WorkGiver_BuildRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_CleanFilth.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanFilth.Postfix, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_CleanFilth.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_ClearSnow.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_ConstructAffectFloor.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix, WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_ConstructDeliverResourcesToBlueprints.Transpiler, WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_ConstructDeliverResourcesToFrames.Transpiler, WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.EnableConstructionFinishFrames.Transpiler, WorkGiver_ConstructSmoothWall.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix, WorkGiver_ConstructSmoothWall.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_Deconstruct.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_DeepDrill.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_DeepDrill.EnableDeepDrillsToPrisoners.HasJobOnThingPostfix, WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix, WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_BillPrevention.Transpiler, WorkGiver_DoBill.TryFindBestBillIngredients: post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WorkGiver_FeedPatient.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_FeedPatient.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_FightFires.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_FillFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_FixBrokenDownBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Flick.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Flick.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_HunterHunt.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_HunterHunt.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_LoadTransporters.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Merge.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Miner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Open.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Open.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_OperateScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_RemoveRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_Repair.HasJobOnThing: PRE: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_Repair.HasJobOnThingPrefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Repair.PotentialWorkThingsGlobal: PRE: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_Repair.PotentialWorkThingsGlobalPrefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Repair.ShouldSkip: PRE: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_Repair.ShouldSKipPrefix, WorkGiver_RescueDowned.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_RescueDowned.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Researcher.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix, WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix, WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Slaughter.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Slaughter.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Strip.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Strip.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_TakeToBedToOperate.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_TakeToBedToOperate.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Tame.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Tend.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_TendOtherUrgent.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Train.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Uninstall.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_UnloadCarriers.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_UnloadCarriers.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_VisitSickPawn.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, WorkGiver_VisitSickPawn.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix, WorkGiver_Warden_DeliverFood.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.DeliverEvenOutsidePrisonCell.Transpiler, PrisonLabor.HarmonyPatches.Patches_Food.StopIfPrisonerCanGetFoodByHimself.Transpiler, WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_TakePrisonersToOwnedBed.Transpiler, World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves, World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix, WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix, WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix, WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix, WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix, Harmony versions present: 2.0.2.0: net.pardeike.rimworld.lib.harmony, Dubwise.DubsPaintShop, Bubbles, com.changedresser.rimworld.mod, Uuugggg.rimworld.Everybody_Gets_One.main, RimHUD, SmarterConstruction, EdB.PrepareCarefully, Vanilla.BookExpanded, rimworld.8z.callforintel; 2.0.1.0: falconne.HeatMap; 2.0.0.8: Harmony_PrisonLabor, PeteTimesSix.CompactHediffs, UnlimitedHugs.HugsLib, com.extendedstorage.patches, com.showhair.rimworld.mod, rimworld.Nals.FacialAnimation, UnlimitedHugs.DefensivePositions, UnlimitedHugs.MapReroll, com.github.alandariva.moreplanning, neitsa.PrepareLanding; 2.0.0.7: fluffy.pharmacist, de.hatti.rimworld.mod.qualitybuilder, Platform information: (hidden, use publishing options to include), Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed', Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc', Initialize engine version: 2019.2.17f1 (8e603399ca02), [XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems, GfxDevice: [Renderer information redacted].

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