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botw weapon modifiers

If you want to get that yellow modifier Hylian shield, you have to wait until you have 50% more points after you've started seeing golden enemies! Rupees. It was designed to be your trump card for getting through tough fights, and was specifically designed to not be good at trivial tasks. There are also some weapons that are specifically programmed to never be able to receive upgrades no matter the circumstance in which they are obtained; these include: Weapons found in amiibo-spawned Treasure Chests will always have a blue modifier regardless of point total. But weapon scaling continues to 1868 points. So while these 4 weapons can't have yellow modifiers in Normal Mode, they can have yellow modifiers in Master Mode. What a great time it was. A Work in Progress Save Editor, currently it only to modifies rupees, durability of weapons, arrows and modifiers. In Legend of Zelda: Breath of the Wild, there isn't any obvious way to repair weapons and other items, which can be annoying if … Critical Hit is a white modifier. What happens when wolf link loses hearts? Weapons have durability in BoTW, as soon as you give up the feeling of owning every weapon and just take them as a resource you end up enjoying the mechanic, I did. ", Blue modifiers will grant one of the following bonuses: Durability Up, Attack Up (weapons and bows only) (x), Critical Hit (weapons only (x)), Shield Guard Up (Shields only) (xxx) in, Yellow modifier bonuses include: Durability Up+, Attack Up+ (Weapons and Bows only) (xxx), Long Throw (Weapons only (xx)), Quick Shot (Bows only), Five-Shot Burst (multi-shot bows only), and Shield Guard Up+ (Shields only) (xxx). Added a paragraph explaning how weapons found in amiibo-spawned Treasure Chests are afffected by the main difficulty scaling system. 12.4k. This page will have all the weapons in the game The Legend of Zelda: Breath of the Wild. New comments cannot be posted and votes cannot be cast. (xxxx) A Thunderblade in the Observation Room, a Royal Bow on the Observation Room's balcony, and a Knight's Claymore and Knight's Halberd in the Guard's Chamber do not receive upgrades. ALL RIGHTS RESERVED. A Lizalfos in Hyrule Castle carrying a Knight's Broadsword and Knight's Shield. BOTW scales the weapon it dishes out. For example, there's some on-the-ground Throwing Spears on the pathway between the Great Plateau and the Dueling Peaks. Great work, seriously. If you look closely at the screenshots below, you can notice the difference between the amiibo weapons and the others. My only question: is it possible to get Long Throw boomerangs? Does the hidden XP/ranking system affect the rare Amiibo rewards? Whether these specific weapons have the modifier or not when loaded in is seemingly random; although, if you've never picked up that type of weapon before (i.e. Exactly. save hide report. Weapons (that can have modifiers) will have white/blue modifiers before they will get yellow modifiers. The more a weapon/shield/bow is powerful, the higher your kill point counter has to be. It's a design choice that has plenty of merit, but it certainly could be improved upon and tweaked. Multiple errors occurring after 1201 points have been fixed. For those that would rather not bother with the hassle of reading that thread, to put it concisely, when certain enemies are killed, a hidden counter is incremented by a value based on whatever enemy was killed; once the counter crosses certain thresholds, enemies are upgraded. Does the hidden XP/ranking system affect the rare Amiibo rewards? I don't think level 4 ancient is worth it personally, I'm using level 3 at the moment and nothing in the game is threatening enough to make me want to spend time searching for all those star fragments. My only issues with the breakable weapons is that there could have been a huge payoff for a reward that required completion of most of the shrines for an unbreakable weapon. For example, an amiibo-spawned Treasure Chest that rolled a Knight's Claymore will end up being a Royal Claymore if the point total has met the appropriate threshold (and it will have a blue modifier even if the appropriate point total for designated Royal Claymores having blue modifiers have not yet been met). But, there are 2 problems: Certain weapon lines will upgrade over the course of the game. Weapons from NPC's/shops, weapons from treasure chests on Eventide Island, and weapons from Nintendo News channel can't have modifiers. They really need to make a yellow Critical hit, New comments cannot be posted and votes cannot be cast, More posts from the Breath_of_the_Wild community, Continue browsing in r/Breath_of_the_Wild, All things The Legend of Zelda: Breath of the Wild! However, they, too, are affected by the difficulty scaling system. Clarified how weapons in chest exclusive to Master Mode function in relation to the point system. How many shrines do you have to do in order to be able to get modifiers for the hylian shield? Come and join the discussion about Nintendo's latest open world adventure! These modifiers come in two types, which I'll simply refer to as "blue" and "yellow. I didn't like finding weapons I enjoyed only for them to break during the next encounter. Modifiers come in waves. But my weapon inventory is full so I have to throw away something just to take it with me. Mons. Certain weapons with yellow modifiers can only have yellow modifiers from treasure chests and will eventually go extinct. can Ancient Weapons have a modifier to them, like Durability Up + or Attack Up +? Clarified that only Lomei Labyrinth Island will have weapons that receive modifiers. The Master Sword is designed to fight Gaurdians and clear dungeons. Playtime. They'd need to change a ton about the game to support this. Now what BOTW needed was the ability to upgrade weapons so they either lasted longer or eventually didn't break. Botw does scale enemies up though. One of the features added to New Vegas is the ability to custom modify certain base weapons. Ah, okay. Mighty Lynel Bow (Blue) threshold was erroneously listed twice. 100% worse. You can view your elemental/attack/sneak buffs in the pause screen. Max. So the equation should be 55+(55*1.8)=55+(99)=154. I'm absolutely sure about the blue Durability Up shields from amiibo is the highest possible bonus, since, yes, the white Attack Up weapons from amiibo are the highest as well. That's how level scaling that's "badly regarded" in open world games and RPG's always works though. The first, as mentioned, is strength, and it is directly tied to the second: weapon class. How many shrines do you have to do in order to be able to get modifiers for the hylian shield? Stats. Since the white Attack Up + bonuses are "the same" as the yellow ones. Sorry I don't remember what it was since that was a few weeks ago. Ancient Shortsword at a base 40 AP: With Ancient Set > 72 AP with 54 Durability. This includes weapon lines such as monster weapons and the Traveler's/Soldier's/Knight's/Royal weapons. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. The weapons with blue modifiers will upgrade to yellow and if applicable, stronger weapons once the necessary point totals have been reached. That's good to hear, then that means I won't remove the Windcleaver modifiers. I've tried to outline which yellow-modifier weapons go extinct at this link. Soup Ladles and Pot Lids held by enemies. If you're still on 1.3.0, there is a way to get a Hylian Shield from the chest in the lockup again, by triggering the Trial of the Sword glitch (which resets some boolean flags in the game). However, the attack modifier number will be much higher than it would be if the same kind of weapon was in an amiibo-spawned Treasure Chest prior to that point threshold being reached, and although the durability modifier looks unchanged in the description, it too gives a slightly higher durability bonus than the same kind of weapon from an amiibo-spawned Treasure Chest prior to the appropriate point threshold being reached. - Ancient weapons that can be purchased from Akkala Ancient Tech Lab. Additionally, in Master Mode, the White Lynel found on the Great Plateau will always carry weapons with yellow modifiers regardless of point total. I’d actually finish it if the weapons didnt break. Added Rusty Shield modifier requirements that had previously been mistakenly left out. Rusty weapons (that are not in Hyrule Castle). Making it hard to justify crafting ancients unless you're already so far into the game that rupees don't matter, in which case there aren't really any challenges left anyways. ), it will never load in with a modifier. Silver Bow (Blue) threshold added; was originally in notes but accidentally skipped over when adapting them to this post. Like others have said, I think just a re-balancing of weapon durability would do the game well. Major 2018/05/05 Update: For the sake of posterity, I will keep the original post as it is (with a few edits acknowledging this work), but recently, Leoetlino reverse-engineered extremely precise data regarding this mechanic. 303 comments. 1 that I remember is a Silverscale Spear held by a Moblin. And what is the timing? yes. As it stands now, the only changes between weapons are some incredibly basic movesets and higher numbers. Will my progress be deleted if I apply the DLC pack? Press J to jump to the feed. Level 1: … This is quite a big point, Zelda has always been an adventure game, not an RPG. What is especially interesting about this pair is that any Silverscale Spears able to receive upgrades will immediately revert to Zora Spears with yellow modifiers once the necessary total is reached, but there is no point during which a Zora Spear that can receive upgrades becomes a Silverscale Spear without any modifiers.

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